
Create a playable desktop 4X strategy game set during a zombie apocalypse. The game should support the genre’s core activities—exploration, expansion, exploitation, and extermination—while allowing the team to define the specific mechanics and interpretation of the setting. JavaScript or Python may be used for the main implementation, with Rust or Node.js also permitted according to the team’s preference.
Existing mainstream 4X strategy games generally do not use a zombie-apocalypse setting as their central theme. This project addresses that thematic gap by adapting the genre’s core mechanics to a world shaped by a zombie apocalypse. The team will determine which mechanics best support that setting.
Cadin Martin: martcadi@oregonstate.edu